[dynamiclink href="https://store.steampowered.com/app/3552840/Deepstone_Rift/"]
✨ Major Features & Progression
New Upgrade Tree: Enemies now drop Gems, which can be spent in our brand-new progression tree. Use Gems to unlock and upgrade towers, character stats, diggers, and collectors.
New Guard Companions: You can now purchase Guards from the tech tree that actively follow your character and help you fight off enemies!
Character Overhaul: We have completely revamped the player character with a brand-new 3D mesh, updated animations, and totally rebuilt shooting and mining systems for a much better feel.
⚔️ Gameplay & Combat
Simultaneous Spawner Logic: Overhauled the enemy spawner system to allow for simultaneous spawns, making defense waves much more intense and dynamic.
Anti-Camping Hazard: Watch your head! We introduced Ceiling Rockfalls to punish players who try to camp in one safe spot for too long.
Tower Build Capacity: Introduced a tower build limit to balance out the defense phase and encourage more strategic tower placement.
Streamlined Game Flow: Removed the old "Preparing Mode" entirely and added a highly requested "Skip Mining" button to keep the action moving at your pace.
🗺️ Level Design & Mechanics
Pathing Redesign: Completely redesigned the enemy spawn points and paths across all existing levels for better balance and flow.
Blocking Doors: Reworked the blocking door mechanics to make them more reliable and intuitive during gameplay.
🎨 Visuals & Audio
Original Soundtrack: Added an entirely new, atmospheric soundtrack to the game.
Fresh SFX: Implemented new sound effects across the board for a punchier audio experience.
Collector Animations: Collectors now have a satisfying new animation where they physically throw mined minerals back to your base.
Brighter Projectiles: Enhanced character bullets with brighter colors and a more appealing design to make combat easier to track.
🛠️ Quality of Life & UI
Camera "See-Through" Shader: Implemented a new shader that makes walls and chests transparent when they block the camera, ensuring you never lose sight of the action.
Phase UI Animations: Added smooth new UI animations that clearly announce the transition between the Defending and Mining phases.
Improved Build Mode: Build mode now features clear, icon-based on-screen text prompts (Left Click to Build / Right Click to Cancel) alongside new animations.
Shorter Tutorial: Reworked the onboarding tutorial to be much faster, easier to understand, and quicker to get you into the actual game.
Mineral Tooltips: Added helpful tooltips that display exactly how many minerals you have.
🐛 Bug Fixes
Fixed the infamous "Ghost Bullets" bug where your shots would occasionally pass right through enemies without dealing damage.
Fixed an issue where Collectors would slack off and stop gathering minerals during the Defend phase.
More bugs fixed. Thank you for your continued support, please if you have feedback let use know!