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The New Year Update: Modding Support, 2D Mode, Performance Improvements and More

Paradiddle · Community Announcements · March 04, 2026

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Hi all, it's been a while!

We're excited to finally release this big update that's been in the works for the majority of 2025. Because of some of the infrastructural changes, we initially had it in beta for the past couple of months as we worked out the issues you reported. The 2 major new additions are modding support, and a new 2D/flat-screen mode on PC. The app has also gone through an engine upgrade to Unreal Engine 5, though you should ideally not notice much of a difference - in fact you might notice some of our performance optimizations. The engine upgrade will make it easier for us to keep updating the app with the latest XR platform features moving forward.

We also have a new release of the PD Song Creator/Companion App with some feature and quality of life updates: https://github.com/emretanirgan/ParadiddleUtilities/releases/latest

As always, you can switch back to the earlier version of the app if you run into any issues. To roll back to the previous version, right click Paradiddle -> Betas -> Select "previous" on Steam, or click the "..." icon on the app in your app library, go to Settings -> Release Channels and select "Previous Version" on Quest.

Modding Support

This has been a big task we've been working on for a while: we're excited to announce that mods are now supported both on Quest and Steam! You can drop them into sdcard/Paradiddle/Mods on Quest, or Documents/Paradiddle/Mods on PC.

Here's a 'backrooms' inspired map that one of our community members, Moth, has been working on:

We're currently uploading some video content walking you through modding basics, and will be updating this post, as well as posting them on our Discord, as soon as they're up.

(Beta) 2D Mode

This has been another major undertaking that's now in beta state: when you launch the app, you can now select the "Launch Paradiddle in 2D Mode" option to launch into flat screen mode.

DLC UX/UI Updates

We've added new DLC specific song pages with info about our song packs, where you can now purchase the packs directly in the app on Quest.

MIDI Input Over Network on Quest

The latest version of the companion app can send midi messages from your PC to your Quest. This should let you do things like connect your e-drum kit or other midi instrument to your PC, and send the midi messages to your Quest over the network without having to plug it in directly to your Quest.

PD Song Creator + Companion App Updates

We're also considering making a web version of the song converter, so let us know if you'd find this useful or if you have any suggestions.

Unreal Engine 5 Upgrade

The app now supports OpenXR by default, which should in theory make it easier to support different types of headsets and controllers on Steam. Let us know if you notice any different/broken behavior on your headsets that you hadn't notice before, and we'll take a look.

Performance Optimizations

We've made several GPU & CPU optimizations across the board. Some of this work was offset by our upgrade to UE5, as certain cheaper to use engine features have been deprecated, however you should still see a net performance gain compared to the previous version of the app.

Other Fixes

Known Issues

If you play the new version, and switch back to the prev_version branch on Steam, there is a chance the older version won't be able to properly recognize your save file due to the engine upgrade. If you run into any unexpected behavior, you can try deleting your Saved folder under C:/User//AppData/Local/Paradiddle/Saved.

-Emre

[email protected]

Join us on Discord!: https://discord.gg/paradiddle

Official Paradiddle website: http://paradiddleapp.com

FAQ: http://paradiddleapp.com/faq

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