
V 1.0.0.5 - Minor Update (Bug fix and Features)
Balancing
The Scortched Sentinel
His shock waves are now thinner
The Spike attack now deals less damage
The overall damage of the Scorched Sentinel has been reduced by 10%
The Parasite
The overall damage of the Parasite has been increased by 15%
Features
The Beacon keybind can now be changed
Save zones now allow players to shoot through the shield
Falling off the map now deals 50% of max HP instead of killing the player
The Difficulty setting is now saved and will not reset to Explorer upon closing the game
A Big Red Button was added to the Lobby area that will drop the player’s health to 1 HP to test out healing abilities.
A "Reset Tutorial" option was added to the mission NPC
The Suits stats have been reworded to be clearer
A box of colour now highlights the tier of each passive (Bronze, Silver, Gold)
Fixed FOV option on Ultrawide monitors
Rebalanced the low Muzzle Flash Setting not to have a flash of light
Added the option to navigate to the passive in the inventory using the gamepad
Bug Fix
Boss : Blazing Death - Upon defeating, sometimes clients would not have the passive and access to the Weapon Upgrader
Boss : The Scortched Sentinel - After his Heat Wave attack, he would sometimes be stuck in animation and the attack would not end correctly
Eye of the storm - The Inflitrator suit would disappear but his collider would remain after the challenge was completed
Queuing 2 emotes in a row would freeze the character's animation.
The Seed would allow for over the max value on an integer and not display correctly
With the Toggle Run option, the player would stop running after a dash
Players picking up 2 Divine passives in a run would be stuck with the second curse with no countdown to get rid of it
Teleporting using the beacon would sometimes teleport clients below the ground
Traversing in a Hidden World while the host is down would fail the run
UI for weapon modifiers like the Altar, the Tweeker or the Upgrader would sometimes remain on screen even after leaving or going away.