Hey, it's been a couple days since 1.1 update, and I've been fixing bugs that came along with the new update, as well as older bugs that existed before the update. This is a post to share what exactly has been fixed or changed.
Bug Fix: Fixed price setting itself to '$0' and later leading up to broken prices (nan) when dropping the price by a massive amount from a high amount.
Bug Fix: Fixed the game sometimes dealing you less cards than your slot count, and later leading to crash.
Bug Fix: Fixed 'Virus' not deleting itself after trigger.
Bug Fix: Fixed the new 'Choices Matter' event permanently increasing the reroll cost of cards.
Bug Fix: Fixed perk's warning popup blocking the purchase completely.
Bug Fix: Fixed Sleeping Pill setting price to $1 when used under $1.
Bug Fix: Skip warning popup does not show up when balance > target amount.
Bug Fix: Fixed The Hand's overachievement bonus showing a negative amount when failing to meet the target.
Bug Fix: Fixed graphic bug that rarely happened when exiting the game while loading shop.
Bug Fix/Small Change: Junky now automatically sells pills when it is selected. Fixed a bug where Junky didn't remove pre-existing pills.
Bug FIx: Fixed the typo in Corporatism's description.
Bug Fix: Fixed unlocked decks showing a lock icon when just unlocked.
Temporary FIx: Exiting to main menu while the digestive pill was working led to a crash. Temporarily made it so that the home button is deactivated while digestive pill is working.
And that's it for now.
Thank you :)