Greetings, Captains,
In this 1.1.0 update, we made quite a few adjustments, covering both new player experience improvements and additional high difficulty challenges. Below are the changes:
Features and Gameplay
New Content:
Added two new difficulty levels, Easy (Calm Bay) and Hard (Nightmare Sea)
Added two new maps, Mirewood Rainforest and Volcanic Wasteland
Balance Adjustment: Lowered the target scores for Normal (Storm Passage) mode
New Hint: Players will now be notified when Challenge Mode is unlocked
Cards and Items
New Cards:
Legendary Pirate card Shi Yang, a powerful card for the late game
Legendary card Chameleon
Epic card Raccoon
Rare card Porcelain Crab

Card Adjustments
Albatross changed from "For each animal card, gain +8 Mult and +8 Base" to "Base x1.5 for each animal card"
Albatross+ changed from "For each animal card, gain +12 Mult and +12 Base" to "Base x2 for each animal card"
William Kidd changed from "At the start of the round, upgrade all dice combinations" to "At the start of the round, temporarily double the level of all dice combinations"
Royal Crab Feast changed from "Upgrade all played dice combinations by 1 level" to "Upgrade all played dice combinations by 2 levels"
Necromancer, Mary Read and William Kidd now have upgraded versions
Dart changed to a Legendary power card
Acrobat changed to an Epic card
Power card Temporary Button can now appear in the shop
Dice Adjustment: After copying, a Morph die’s resulting level now matches its own level and no longer stacks with the copied die’s level.
- Studio Amateur