Idle Zundamon will now communicate with nearby labor Zundamon.
Added a feature that displays the name of the block under the cursor in the bottom-right of the screen.
Changed the specification so that blocks can be placed on roads and roads can be dug directly.
Changed the specification so that the building panel is not closed when combat starts, even if it is open.
Added level indicators to the unit details panel.
【Bug Fixes】
Fixed a bug where roads could disappear when loading.
Fixed a bug where roads could disappear due to snow.
Fixed a bug where tutorial messages were not displayed.
In cheat mode, it is now possible to dig foundation stones even without acquiring the foundation stone technology.
Fixed an issue where, when blocks were burned by fire, only the surface is now turned into a burned block so that the original block does not turn into plain soil.
Fixed a bug where stone wall reinforcement technology was not applied to newly added stone walls.
Fixed a bug where stairs could not be built on red-yellow soil.
Fixed a bug where the building production efficiency text could disappear when selecting a single building after selecting multiple buildings.
Fixed a bug where autosaves were made in a state prior to seasonal block changes.
Fixed a bug where loading MOD archer-type units could fail.
Fixed a bug where the game could freeze when selecting a new game starting location from the map if key configuration had never been performed.
Fixed a bug where, when selecting a new game starting location from the map, the confirm button could appear off-screen depending on the screen size.