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Chibichibi’s Achievement System is here!

Head's Adventures:chibichibi · Community Announcements · January 22, 2026

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It’s finally here! 74 easy-to-earn achievements are waiting to spice up your achievement showcase—and any achievements you’ve already completed in past saves will unlock automatically!

The following content applies to Ver.1.0.3908, released on January 22:


I. System

  1. Achievement System Added A brand-new Achievement System has been implemented, featuring a total of 74 achievements. These achievements cover story completion, collection, time-based challenges, discovering easter eggs, and various “friendly sabotage” behaviors. Previously completed story progress, collections, and visible challenge objectives will be automatically inherited from existing save files.

  2. Fixed a bug where gravity failed to change correctly after transforming within the gravity rotation device area.


II. Levels

  1. Added an additional checkpoint to Level 2-6, and slowed down the descending speed of the three trap platforms at the end of the level.

  2. Fixed an incorrect spawn point configuration in Level 2-7, and expanded one landing area to reduce overall difficulty.

  3. Added an additional checkpoint to Level 3-3, and placed a teleport portal leading to the goal along the easter egg route.

  4. Added an additional checkpoint to Level 3-4.

  5. Slightly adjusted the position of a balloon in Level 3-5, making it easier to collect.

  6. Added a new landing platform in Level 3-6, and removed the moving laser.

  7. In Level 3-8, the balloon blocking the laser has been changed to a respawning version, preventing players from getting stuck due to rare accidents.

  8. Removed certain mechanisms from a branching path in Level 4-4 that could cause severe visual glitches under specific conditions.

  9. Optimized the traversal path in Level 4-5.


If you encounter any issues while playing, feel free to contact us at:

[email protected]

Regarding the checkpoint-related feedback from players, we are currently exploring alternative ways to address and implement improvements.

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