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"DragonRoad" Update Announcement 20260120

DragonRoad · Community Announcements · January 19, 2026

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In recent days, Uncle Long has been insisting on updating every month while actively developing his second game, "Eagle Road: Rise of the Apocalypse," and has been committed to researching, collecting, and optimizing the requirements for the game. Because 'Dragon Road' is the author's debut work, it must be well done and made famous! As a treasure game based on open world infinite exploration, survival production foundation, construction and defense, and soul RPG battles, "Dragon Road" incorporates Wang Yangming's shining psychological ideas. The author has always insisted on and updated it. This time, some performance optimizations have been made to "Dragon Road", and the performance and experience have been greatly improved. The specific optimization content is as follows:

1. Optimize several subtle details such as the turning of the four main characters and their movements;

2. Adjust and integrate the parameters of direct lighting, volume clouds, sky lighting, and post game volume clouds in the overall game;

3. Optimize the performance issue raised by players about sudden frame drops when walking to the beach after leaving Donghai Dragon Palace;

4. Optimize task reward system and backpack system;

5. Optimize the game guidance system and make the game task system more intelligent;

6. Optimize the game transmission system and develop a more flexible world for entry and exit;

7. Optimize the aiming and targeting system, making the player experience more convenient;

8. Resolve minor bugs reported by several other players;

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