Tomorrow we will be performing an optimisation update that will require approximately 3 hours of server downtime, at 9:00 AM UTC. As a result of this, PvP will also be disabled for a further 2 hours until 2 PM UTC on Tuesday, 20th. We will also be extending the spawns of the Colossal Squigs event by 3 hours; they will now finish spawning at 7 PM UTC on Wednesday, 21st January.
Below is a list of the features and fixes in this patch.
Features
All spawnable locations have been reworked, so in busy events, the highest level Resources, Foes, Armies, etc., are now prioritised by the location respawner.
The Chaos Champion has had his maximum level increased from 80 to 85.
Added a new optimisation to the Spoils delivery system to improve server performance and reduce delays.
Allow rallies to be created against NPC targets while PVP is disabled.
Improved display for troops in battle report notification to be clearer (survived, hospitalised, salvaged and permanently dead).
Bug Fixes
Fixed display in battle report notification for hospitalised troops.
Fixed UI overlap issue with the Spoils of Conquest button on some devices.
Fixed UI overlap issue on PC warlord upgrade panel.
Fixed an issue where the Dynamic Island on iOS could obscure Resource values.