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Season 5.5: Return of the Dwarven King

Dwarven Realms · Community Announcements · January 14, 2026

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Season 5.5 Patch Notes — Return of the Dwarven King

Important dates & times:


The Dwarven King

The Dwarven King now appears after defeating Zul, Skorch, and Dark Skorch (with plans to expand this system to additional bosses in future updates).

After every 10 boss kills, the Dwarven King allows you to forge a custom weapon:

This system gives players long-term progression and deterministic rewards tied directly to boss mastery.


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Quality of Life Features

Multiple Elven Skill Tree Allocation You can now allocate multiple Elven Skill Tree points at once by holding Shift + Left Click, making build experimentation much faster and smoother.


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Affix Reroll

What started as a bug — and became a community favorite — is now an official feature.

Instead of repeatedly altering an item back and forth to chase a better roll, you can now reroll an affix directly, preserving the spirit of the original mechanic while making it clearer and more intentional.


▶ Watch on YouTube


Performance & Core System Improvements

This season focuses heavily on performance, stability, and scalability.

We performed a major rework of core gameplay systems, including:

These changes significantly reduce CPU and GPU load in large encounters, improve frame stability, and allow us to safely expand enemy counts, effects, and future content without compromising performance.

This groundwork also enables future visual and gameplay upgrades.


Audio (SFX) Improvements

We completed a large-scale audio polish pass across the entire game:

Boss encounters should now feel more impactful, readable, and satisfying without overwhelming the sound mix.


General Changes


Bug Fixes


This update lays the foundation for future expansions while delivering meaningful new systems and improvements today. Thank you for being part of the journey into Season 5.5: Return of the Dwarven King.


January 15th Patch Notes

General

VFX

Offhand Balance Changes


January 16th Patch Notes

VFX

Carnage of Fire:

Rain of Fire:

Delusion of Zelkors:

Balance

General Changes & Bug Fixes


January 17th Patch Notes

General

Balance


January 24th Patch Notes

General

Bug Fixes


February 3rd Patch Notes

SFX

VFX

Bug Fixes

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