Hey Guys
I hope you had a great Christmas & New Year
I wanted to share some progress with you guys and let you know some of the new features some of which are still being developed and are subject to change.
Dragon Infusing:
Firstly the dragon infuse system, a feature that people always requested was being able to level up every dragon on one profile and with this new system you kind of can, well in a round about way.
When you hit level 100 on your dragon then you can choose to Infuse that dragon into a new dragon egg, this will reroll your dragon back to level 1 including power ups and you can then select a new dragon egg but the bonus is that you keep all of the click damage that you gained plus when you level up your new dragon because it has been infused with another dragon then you will get 2X the click damage from each level up.
That takes us nicely onto the next update.
New Dragon Species:
I don't want to spoil too much but I would like to share a few of the new dragon types.

Feltwing Juvenile

Deepborne Adolescant
There's 5 new dragon types so far in the game and there will be 10 at launch In order to unlock these new eggs you will have to complete various challenges. APEX System:
Another feature that's similar to the dragon infuse system is the APEX system which applies to all of your other creatures, when you reach level 100 with a creature that has it's final ascension then you can choose to ascend it into it's APEX form which again will reset your creature to level 1 but you will keep the DPS and your APEX form's levels will boost you with double DPS when you level up plus your creature will change into it's APEX form which looks badass, I'll show you one of the designs as I don't want to spoil them.

Can you guess who's APEX form this is?
Day / Night Transition & Weather / Seasons:
Creature Clicker now has a day / night transition and it effects what creatures / resources spawn, such as Moonglow Petals which only spawn at night but that's not the only change, there's also a weather system and a seasons system. Sometimes it rains, sometimes it snows but I've also added a seasons system which effects gameplay, If you go to The Frostlands in Winter then be prepared for creatures to be a lot more difficult but they will drop better resources and more XP, it's the same if you go to The Savannah in the summer, it's tough but worth it if you're looking for rare resources.
New Biomes & Bosses:
The premise of the new Creature Clicker is building up your castle and constructing vehicles to access new biomes full of new resources and capturable creatures, each new biome will have it's own raid bosses that get tougher as your progress Here's a sneak peak at one of the new biome hubs:


Once you construct the submarine you can take it down to "The Deepest Depths" and then you can either explore that biome for resources / capturable creatures or fight the bosses / play the minigames
This is the second biome that you can access in Creature Clicker with the use of a vehicle you construct, i will talk more about the next biome in a future update post, that one is called "The Skylands"
I will share more progress as it comes, thanks guys

Thanks for the support ːsquirtyayː
~Lee