Patch notes:
- New Content: New option to defeat a 'Green Blockhead' - special interaction added
- New Content: Added visual presentation for 'Doc' boss fight
- New Content: Added beaten enemies in Level 2 after going back to fight Gipsy without the car
- New Content: Option to select a save slot for Campagin play
- New Content: Added a special variation of Arcade mode - 'Hardcore Arcade' - an ultimate way to challenge the game with some slight changes in the game.

- Improvements: Changed behaviour of 'Running Attacks' of bosses to not be overused in fights
- Improvements: Added many new SFXes
- Improvements: Added option to restart the game from Pause Menu
- Improvements: Added a new attack for Level 2's Boss 'Mechanical God'
- Improvements: Added camera shake effect on some attacks in Boss fights
- Improvements: Added slow-motion effect and graphical accent for 'Surprise Shooter' in Level 8 for more dramatic presentation
- Improvements: Added possibility for another sitting NPC to be beaten in Pub sub-level

- Changes: Changed final section of Level 4 to have less enemies in boss fight with Robot and more before him
- Changes: Small adjustements in Credits section, added Credits to Main Menu
- Changes: Changed the way how ammo pickups work in Shooting Level

- Fixed problem with short type weapons disappearing too fast after breaking
- Fixed problem with leftover sprite of fishing rod in Level 3
- Other smaller bug fixes and adjustments