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Auto-Spellcasting, QoL & New Items (Early Access Update - v0.7)

Black Dragon Mage · Community Announcements · December 18, 2025

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Happy holidays! 🎁

🎄🐲 Improvements

New! AUTOMATIC COMBAT CONTROLS (Autocast)

You can already toggle Auto-Aim and Auto-Fire (Main Weapon) during a run using your hotkeys. The community requested to automate more of the combat, including the active spells.

In the settings menu (press Escape / Start in-game), you can now pick one of three control styles to suit your personal play style and accessibility needs:

Other improvements:

🎄🧙‍♂️ Content

🎄🍄 Balance

🎄🐛 Bugfixes

🎄🛠️ Under the Hood

What's Next?

I'm currently working on a per-character & per-dragon skill tree (metaprogression) so you can grow your might even more, between runs. The development focus is on giving you more to do and explore, now that we have a lot of systems to play with.

There will be new characters, enemies and weapons. And of course the third map, The Forge. I have some other plans and ideas that I'll reveal in January, too. The Hall of Relics will be updated to be less chaotic and quicker to traverse. Upgrades need more clarity on how they affect each stat.

Expect more updates soon after the holidays! Thank you so much for your continued support, feedback and words of appreciation. It means a lot to a solo indie dev.

Check out the roadmap for an idea of what's planned, but also feel free to drop me a comment or forum post on what you want to see next.

Roadmap

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