- Cursor Additions. 3 Colors and 2 Sizes to pick from
- Localization Fixes
- Balance changes, some upgrades were too cheap/expensive so i tweaked them based on player feedback
- UI fixes, some text overfilled the background they were on
- Ultrawide resolution: Ultrawides are now forced into a 16:9 resolution so the game is immediatly playable
- Change build to IL2CPP for better optimization
Home / News / Void Miner – Incremental Asteroids Roguelite
Optimization and QOL changes
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