- Improvement: Riptide Rampage mode is now more intuitive, has more hints as to what you have to do, and more introduction to its mechanics, changed Emivita's startup;
- Change: Lowered the volume of the hit sound that happens when Wayne takes damage;
- Fix: Stopped Lamprinis from playing the Killer Whale sounds.
- Fix: In game King's blood is now cyan.
- Change: Removed the button that let you softlock yourself in Blubco. Industries in the Jerry introductory room.
- Fix: Prevented player control during the intro sequences of Beached Beluga Blues and Steel Stan which let them to go outside of the intended play areas of the map.
- Fix: Added the Cell Shocker weapon into Bonsai la Bomba map.
- Fix: Made Wayne's chewing quieter (Fixed the issue where eating a sandwich during the intro of the part 2 of King's Court would interrupt the dialogue between King and Flatz).
- Fix: Prevented softlock in Thunder Dave's Mountain caused by falling into a pit between the mountain and the chapel which had no way to properly get out of without cheating.
- Fix: The ladders in the escape sequence map have restored their functionality.
- Fix: Reworked the way the players travel through the maze sequence in Sanctuary of the Ancients. This should stop them from getting stuck.
- Fix: Comically inflated one of the cage bars belonging to Steel Stan's cage in Blubco. Industries to prevent you from slipping through them.
- Fix: You can't kick while frozen now.
- Fix: Fixed Barbra's voiceline timing on the Riptide Rampage introducion cutscene.
- Fix: Restored talking Chips frames on the cut in where Barbra is holding him back by his collar.
- Fix: Restored the camera angle on the ending of Mt. Moby Mayhem to show the volcano eruption again.
- Fix: Prevented softlocking in Keelhaul Compound in the flaregun secret.
- Fix: Made our walls thicker in Mt. Moby Mayhem so you can't get drinks by grabbing through them.
- Fix: Prevented softlocking in one of the remote spots in the pyramid arena in Sanctuary of the Ancients level.
- Fix: Wave select related issues caused by skipping over key event waves fixed.
- Fix: Extinguished the room Wayne stands in when he finishes the Burning Barnacle Brush map. You can't die during the ending sequence now.
- Fix: Fixed the problem of some hit sound effects being triggered when no actual damage has been dealt to the player.
- Fix: Fixed trophy text problems (missing trophy to Hellfire Coldfront map restored, changed ellipses to triple dots).
- Fix: Fixed achievements "This One's On Me", "Braving The Wave", "Strike!", "Lightning in a Bottle", "All Knowing".
- Fix: Added missing null pointer checks for Phantasmia and Seagull's flying functionality.
- Fix: Restored LastWeapon input keyconf.
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CWVD - Ver 1.1 "Bugfix Round 1"
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