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Chess Ultimate — Version 5.4 Update

Chess Ultimate · Community Announcements · November 24, 2025

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Version 5.4 Patch Notes

Gameplay
- Matchmade games now randomize Player 1 and Player 2.
- Added threefold repetition draws.
- Added a Ban button to the bottom-left of character details in Draft Mode to make banning easier.



Balance Changes
- Ninja: Points 25 → 22
- Bomb: Points 18 → 20



New Cosmetics

Skin Variants
- Skin variants are now available.

Bundles
- Cosmic Mage Bundle
- Dog Pack

New Skins
- Garden Gnome Mage
- Cosmic Mage
- Cosmic Mage (Red Variant)
- Cosmic Mage (Blue Variant)
- iwantcheckmage (Cosmic Mage Variant)
- Pug Bishop
- St. Bernard Bishop
- Corgi Bishop
- Dalmatian Bishop
- Golden Retriever Bishop
- German Shepherd Bishop



Miscellaneous
- Added two new gem tiers: 5000 and 10000.



Bug Fixes
- Fixed draw games showing incorrect rank point gains on the Game Over screen.
- Fixed Draft King not defaulting to the selected skin.
- Fixed issue with dragging characters in Team Builder.
- Fixed exploit allowing ranked players to exceed 100 points.
- Fixed Bomb + Angel halo interaction.
- Fixed Bomb + Angel vs. Copy Cat bug.
- Fixed Bomb not knocking out Giant.
- Fixed Bomb teleporting when Angel attached against Parasite.
- Fixed Penguin sometimes not freezing when Mage was on the team.
- Fixed Bomb + Bomb + Angel vs. Giant.
- Fixed Parasite + Jester issue that prevented moves after the acquired piece was knocked out.
- Fixed Minion causing Bomb (with Angel attached) to teleport.
- Fixed Sniper shooting into a target with Angel attached when multiple Angels were on board causing issues.
- Fixed Mage-swapped characters not being freezable by Penguins.
- Fixed Draft Lock-In button sometimes not appearing or not clickable.
- Full timer now gives a warning when below 10 seconds.
- Fixed issue where switching from the game menu with under 60 seconds remaining hid the turn timer.
- Fixed crash when opening Messages tab right after a game ended.
- Fixed multi-move characters (Prince or Checker) subtracting time from the opponent’s timer, allowing it to go negative.
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