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Hard Time III · Community Announcements · November 14, 2025

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- New hairstyles at #17-20 and new textures on most body parts.

- Most lockers can now be used like wardrobes to trigger in-game costume changes.

- New "Random" camera regularly gives a unique view.

- On a controller, you can deliberately lash out behind you by holding the FOCUS command (shoulder button) while attacking (without a gun).

- Missing limbs cannot be used in crush attacks.

- You can sleep in any chair if you sit still long enough.

- Dead bodies don't sell the effects of cold when slumped in a chair.

- Gang members accompany you more often.

- Partners are not referred to as "family" members, and gangs are described as "your gang" until you choose a proper name.

- Turning down partnership offers no longer affects your stats by more than 1%.

- Refusing to step down as a gang boss has the correct dialogue.

- Wardens aren't immune from having their strikes parried.

- Objects automatically swap hands more often - especially if they are more useful in the other hand.

- Improved logic favours the most useful prop (i.e. eating!) in each hand and animates it properly.

- Undiscovered characters remain hidden in the "Hall Of Fame".

- AI is less likely to jump near (on!) friends.

- Dialogue is no longer delivered until the speaker has fully entered the room.

- Gore correctly originates from fists that are wrapped in chains or metal.

- Crafting is easier if you're on that mission, and reloading guns also counts.

- Guns have less ammo and reload more often to prevent spamming.

- Pinning predicaments end in a hold wherever possible.

- Riding a horse into a new location advances your position out of the doorway.

- Improved logic on window falls keeps them facing the right way.

- Improved access to the jukebox in the bar.

- Improved camera logic stays the correct side of the train in the subway.

- Objects that smash in your hand are no longer treated as if they're still there!

- Improved accuracy on pick-up requests when rising off your knees.

- You can grapple slightly earlier when rising off your knees.

- Animals are now optional.

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