Hey Gunslingers!
Here’s a series of hotfixes following the latest patch, addressing the reported issues:
Fixed UIs with incorrectly rendered text
Fixed a bug causing built storage to have fewer slots than intended after exiting and reloading a save
Fixed an issue where changing certain controls could crash the game
Fixed an issue that caused the player to softlock when gathering from a source (tree, bushes, etc.) as it was being destroyed
Fixed an issue where the player could get stuck between objects when gathering from specific chests
Adjusted boss health scaling at higher bounty levels
Thank you all for your support, Void Pointer