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A massive update is coming! Overview of changes.

Spear Song · Community Announcements · November 10, 2025

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Hello everyone!

[p align="start"]We're here to address the lack of development news!

[p align="start"]We've been deeply buried in development, but we believe it's for a good reason! Today, we want to share the what, why, and how of the upcoming update we are currently polishing and testing.

New Game Structure

[p align="start"]We realized the current structure doesn't let players rest, upgrade their city between regions, and is overly punishing when an expedition fails in the late stages. We've reworked the structure to shorten expedition times and provide more city development opportunities.

[p align="start"]New Item System

[p align="start"]Your feedback indicated the item system was too simplistic and didn't provide satisfying character build customization. While we don't want to over-emphasize this mechanic, it needed depth.

[p align="start"]Some items now have class restrictions (e.g., Archers can't equip melee weapons, and Warriors can't equip bows).

[p align="start"]New Feature - Deeds

[p align="start"]To expand in-game objectives, we're giving each character small quests with nice rewards. Deeds are like personal achievements; completing them grants a character a permanent bonus. Each character has 3 available Deeds.

[p align="start"]Game Save Slots

[p align="start"]You can now have multiple concurrent campaigns. It's also easier to reset progress by clearing a slot.

[p align="start"]Koschei's Curses

[p align="start"]

[p align="start"]Combat Interface Changes

[p align="start"]Noticing many players missed certain UI panels, affecting their experience, we've redesigned the combat interface again to keep all key elements close and visible.

[p align="start"]Rebalancing

[p align="start"]Naturally, new mechanics and overhauls affect game balance. We are diligently tuning it and would appreciate your help and feedback.

[p align="start"]Other Changes

[p align="start"]We are currently polishing, testing, and balancing this update, scheduled for release before the end of the month.

[p align="start"]Thank you for staying with us! – The Divovision Games Team

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