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Update 0.9: Points of Interest

Rising World · Community Announcements · October 31, 2025

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Hey folks!

Finally the new update is now available! But first of all, I'm sorry for the long wait time. This update should have been available much earlier, but unfortunately unexpected personal circumstances led to this delay. But development should now be back on track.
In any case, this update introduces a lot of changes, but the main feature of this update are "Points of Interest" which spawn randomly in the world.

Points of Interest (POIs) are special locations in the world, a bit like a "mini dungeon". It could be a special natural structure (e.g a giant tree or a special rock formation) or a man-made structure (e.g a bandit camp or a sunken shipwreck).





In total, this update introduces 40 different POIs. Some POIs only spawn in specific biomes or climate regions. Each POI has the chance to spawn random loot and some POIs are also guarded by NPCs. To make POIs a little more varied, the update introduces a whole range of new objects and plants.



POIs will also spawn in existing worlds btw. If something goes wrong during world conversion, don't worry, the game creates a backup of your world automatically. In this case, please let us know so we can fix this issue ASAP!



There are also several new objects that can be crafted (e.g. animal trophies) as well as some new items.

But this update also introduces various other things: we have improved combat with melee weapons - the game now distinguishes between a regular strike and a heavy strike (hold mouse button), which deals more damage.

The ingame map also received two useful change: it now shows the boimes and also provides an indicator where to find your last spawn point. Both can be disabled if desired.

If you want to catch animals, this update adds a useful new feature: you can now catch animals with a rope. This makes herding a lot more easier.



If you want to improve your performance a bit, you can now enable NVIDIA DLSS or AMD FSR. The game gives full control over the quality, so alternatively you can also use it to improve the rendering quality.

The building part had also been improved by introducing several new block shapes (e.g torus, rounded cylinder etc). If you still think there are missing shapes, just let us know!

Last but not least, open water containers (like the trough or the newly added tub) will now be filled automatically by rain if it has been placed outside. This makes it easier to get fresh water.



As always, this update also introduces several changes, improvements and bugfixes. You can find the full changelog below. If you run into any issues, please let us know. Otherwise, stay tuned for the next update, which will be available soon :)



Changelog 0.9 (2025-10-31):


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