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Week 1 Update

Slots & Daggers · Community Announcements · October 31, 2025

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[p align="start"]Hey everyone!

[p align="start"]Friedemann here 👋

It’s officially been one week since launch, and I still can’t quite believe how wild this first week has been. Thank you all for playing, sharing feedback, and helping me make Slots & Daggers better! ❤️

[p align="start"]Today’s update brings some early new gameplay features to the game's default branch that improve balancing.

[p align="start"]A lot of you mentioned that certain item combinations (especially the ones focussing heavily on re-spinning) can make the game a little too easy. Instead of just nerfing those items (boring), I’ve been working on new enemy actions that counter those powerful builds and make fights more dynamic and interesting.

[p align="start"]This update introduces:

[p align="start"]These gameplay additions are meant to keep things interesting, still allowing respin combos to be quite powerful, but not completely OP.

[p align="start"]Once you’ve had a chance to try it, please share your feedback here or in the discussions, it’s been super valuable so far and I’m reading everything. Would love to hear what you think! <3

Thanks again for the amazing first week, so happy to have such a lovely community around this game! 🎰🖤

[p align="start"]Cheers, Friedemann

\[edit: reworded the announcement slightly because the changes are now live on the game's main branch]

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