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v1.2.2 – new worlds, new towers, and more

Rift Riff · Community Announcements · October 15, 2025

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Hey Rifters!

 

We are proud to release today's big update to Rift Riff! Below is an overview of everything that's new, plus a surprise mobile release, and a paragraph or two about what is next for the game and its developers.

 

Today's update is free for everyone who already owns the game and we'd like to ask everyone who hasn't left a review yet to do so on Rift Riff's store page. I know, I know, every Steam developer keeps repeating this, but it's really true that it helps in many ways – including, in part, motivating us to continue to work on the game. Thanks to everyone who already left a review; it really means a lot to us.

 

What's New

 


▶ Watch on YouTube

 

 

5 new towers

When we started working on Rift Riff, we made a point to make every tower we added to the roster bring unique gameplay abilities to the table, and the 5 towers we added with this update were no exception:

 

5 new rifts, with 2 scenarios each

The 5 new rifts we added take you to 5 completely new worlds, each playable through 2 available scenarios. In some of the worlds, we put a new tower central to its design, while in others we focused on having a fun twist on the formula you came to expect after playing previous scenarios. As usual, the first scenario should be relatively doable, while the second is designed to be more challenging.

 

 

New monsters, new challenges, tweaks, fixes, etc

There's a lot more we added to this game, such as:

 

The full changelog can be found here: https://steamcommunity.com/app/2800900/discussions/0/595148973628484603/

 

 

 

Rift Riff on Mobile

 

Aside from all the new content, we've also been improving the game's performance and interface to run well and feel native on phones and tablets, and today, finally, we are releasing Rift Riff on the Apple App Store and the Google Play Store. If you have a phone or tablet, grab the game here:

 

App Store (iOS): https://apps.apple.com/us/app/rift-riff/id6746967900

Google Play (Android): https://play.google.com/store/apps/details?id=com.adriaandejongh.riftriff

 

Rift Riff is 'try before you buy' on mobile, meaning you can download the game for free, play the first hour or so, and then unlock the rest of the game with a single in-app purchase. There's no ads and no tracking whatsoever.

  

What's Next?

 

The truth is that our work on Rift Riff will likely halt. Even though the game was received overwhelmingly positive, it hasn't reached as many people as necessary to make it financially sustainable for us to continue to work on it. The unfortunate reality of game development then becomes that everyone in Rift Riff's development team has to line up another project: another shot at making a game that may be more financially sustainable.

 

We may be able to add new worlds and towers and enemies in our spare time, or in between other projects, but there's nothing we can and want to promise at this point. We'd love to hear from you whether you want us to continue to work on Rift Riff, and on what. Again; hearing from players drives and motivates us, and knowing there is a high demand for content or features may push us to take the risk and invest the necessary months of development into it. Please leave a comment here or on our Discord.

 

Of course, we'll be here for maintenance, bug fixes, general support, and we're happy to answer all your questions. But for now, enjoy the new content, and talk to you later.

 

Happy Rifting, Adriaan, Sim, Franz, Matthijs, and Professional Panda

 

Rift Riff MORE ON STEAMCOZYRift Riff 98.5% positive · 206 reviews Price tracking · player charts · similar games →