[p align="start"][p align="start"]Pixeljam has always worked on multiple projects at once (with different teams), and the thing we've probably spent the most time on is a sequel to our 2008 browser game Dino Run.
[p align="start"]It's pixel-art prehistoric multiplayer platformer with world-building tools included to let people create and share their own experiences.[p align="start"]We've been either dreaming, planning, developing or crowdfunding on it since 2012 or so. We finally have enough momentum to make a final push to get to Early Access release on Steam, and if you are curious about it, please click here to check out the Kickstarter Campaign we just launched.[p align="start"][p align="start"]Everyone that backs it will get immediate access to the current Multiplayer Sandbox, where you can explore & experiment, design & destroy, hang out and have fun alone or with friends: