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August update released!

GameGuru Classic · Community Announcements · August 05, 2025

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The latest update for GameGuru Classic is now out, and we can report more fixes since the March 2025 update. Here is a list of the fixes and improvements:

Correction to GetEntityCollBox(e) reference in global.lua

New Lua Command - PlayableArea(minx,maxx,minz,maxz)

Adds missing Lua commands to global.lua

New Lua Command - GetLimbPosAng

Improved Collectable Keys

3rd Person Weapon Fire Disabled When Submerged

Modified Syringe.fpe to use healthboost.lua

Correction to local GetEntityCollBox(e) reference in global.lua

Edit playable map area and adds a new Lua command to dynamically change area

Adds the following missing Lua commands to global.lua

GetLut() - Return Current LUT

ChangeTexture(e,texturepath) -- Change Entity Texture

PlayVideoOnEntity(e,videopath,v) -- Play Video On Entity

StopVideoOnEntity(e) -- Stop Playing Video On Entity

IsVideoOnEntityPlaying(e) -- Return if Video is Playing on Entity

MsgBox("string") -- Display custom confirmation dialog Box

ResetFade() -- Resets fade

Collecting keys will now display the name of the key entity

Bug Fix - Classic startup crash, caused by loss of announcement system

Changes the Heal Zone marker so that it has a green color to suggest health

For more details you can visit our GitHub commit history here: https://github.com/Dark-Basic-Software-Limited/GameGuruRepo/commits/master/

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