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08/01 (Fri) Update Notice

Commander Quest · Community Announcements · August 01, 2025

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Hello, Commanders!

We are excited to bring you an update centered around humans, along with new spells and beast cards that breathe fresh synergy into the game.

We’ve also completed the overhaul of the Final Chapter access method and the Final Battle based on the feedback we received!

For more details, please refer to the information below.

New Content

New Human-Exclusive Cards

New Neutral Cards

Added 6 new relics.

Added 2 new quests.

Final Chapter Rework

Previously, unlocking the Final Chapter required visiting specific nodes, which overly restricted path choices and limited gameplay variety.

To improve this, we made the following changes:

We’ve also reworked the battle with ‘The Eternal God’ in the Final Chapter based on player feedback.

We won’t spoil the details here—see for yourself in-game!

Endless Dream Mode

Did you feel a little empty returning to the lobby after finishing all your journeys? Wanted to test your custom deck one last time?

We’ve added Endless Dream Mode for you!

After the game ends, press the button on the results screen to enter Endless Dream Mode.

In this mode, the enemy commander cannot be killed and restores to full HP each turn.

As turns go on, the number and stats of summoned enemy units will increase infinitely. In other words, you will eventually be defeated!

Through various statistics provided in this mode, you can test the limits of your deck.

Alternatively, try for high scores based on the number of turns survived or the total damage dealt!

Balance Adjustments

Increased the difficulty of the battle ‘Castle Awaiting Salvation’.

Increased the chance of Mythic-grade cards appearing as battle rewards.

Nerfed the ‘Tower of Ancient Wisdom’ event reward: “Choose 1 of 2 random legendary relics” → “Gain 1 random legendary relic”.

Overall, increased rewards from Epic-grade quests.

Eased the conditions for the ‘Deus Ex Machina’ quest.

The following relics have been downgraded to Common grade:

The following card effects have been changed:

The following commander skills have been adjusted:

We’ve reworked some torment levels that provided negative gameplay experiences:

Increased the interval between damage ticks for 'Aflame’.

Others

You can now left-click nodes on the world map to highlight them. This also highlights the routes to reach those nodes.

Visual effects for card and relic rewards now vary based on their grade.

You can now transfer your demo version profile data to the full version. The transfer is automatic the first time you play after the update, and can also be done manually via a button in the settings regardless of demo play.

Upon winning a boss battle, both boss-grade and legendary-grade relics may now appear as random rewards.

The number of card items in the shop has increased from 4 to 8. You can scroll through pages using the arrow on the right side of the card list.

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