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Version 1.3.0 Update

Keplerth · Community Announcements · July 25, 2025

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Communication:


Steam Discussion
Email: [email protected]

* If you encounter any issues while using the MOD editor or have any feedback, please submit your comments in the discussion group at: V1.3+ Game & MOD Editor- Bug report and comment. We will closely monitor and continuously improve the MOD editor based on your feedback.



* We will continue addressing issues encountered by players. To help everyone stay informed on the latest fixes, all patch notes will be compiled in this post: V1.3+ Adjustments & Fixes. Please stay tuned as we work to improve the game based on your feedback. Thank you for your support and understanding!



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Dear players, hello!

Thank you for your continued support and patience. Here are all the details of this update:

New Features:




Adjustments:




Fixes:



  1. Optimized map loading and refresh logic to reduce stuttering during exploration.

  2. Improved the targeting behavior of Meco Mini Laser Turret and Parasytor Paw to reduce performance issues when many are built.

  3. Parasytor Paw no longer accidentally damages players.

  4. Improved pathfinding checks for monsters to enhance performance.

  5. Optimized performance in bases with a large number of livestock.

  6. Improved the spawning logic of Fake Tunnels to reduce lag when spawning many monsters.

  7. Fixed Meco Mini Laser Turret’s idle rotation speed being affected by framerate.

  8. Optimized performance when a large number of damage numbers appear.


Current Development Progress:





- We will try to maintain frequent updates and transparency of our progress. Once again, thank you for all of your support!
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