New features
DPS table in the stats panel
A new table in the stats panel shows the damage dealt per attack since the last level up

Collection screen
A new screen on the main menu shows you which spells, totems, and scrolls you've discovered and displays their effects and stats.
5 new elemental melee spells
There are 5 new spells that do high damage to nearby enemies. Each has its own elemental type and attack patterns to learn.
New portal skip rewards and treasure drops
New rewards can be earned from skipping level-up portals or opening treasure chests
Choose 1 free rare totem
Choose 1 free epic totem
Increase attack size
Quality of life features
New setting to disable projectiles
When things are getting really crazy late in a run the attack visuals can be overwhelming and make it hard to see what's going on. You can now disable all attack effects in the settings menu so that you can get a better view of what's happening.
New recipe book filter for current production
The recipe book can now be filtered to only show recipes you're currently producing

Bug fixes/Performance
Fix: Window positioning/sizing on multi-monitor setups
Fix: Various totem behavior bugs
Fix: When placing multiple pairs of tunnel belts, you will automatically switch between input and output without having to manually re-select input.
Performance: Enemy physics have been fully reworked to improve performance while also increasing the total number of enemies that can be on the screen
Balancing/Other changes
Elite spawns in higher Arcana Levels have been reworked to be more randomized and continuous making harder difficulties a little more chaotic and challenging
Difficulty scaling has been tweaked on higher difficulties to ramp up the challenge more over time
Multiple totems have been reworked to be more useful
Hex areas are now all increased in size
Visual effects have been toned down a bit to reduce overly bright visuals