Daily Update On June 25
Read the original on Steam ↗※ Adjust red floor visual effects to resolve conflicts and enhance combat warning clarity.
※ Optimize relic descriptions by adding "permanent" tags for attribute upgrades.
※ Relic [Fleeting Traces of Snow and Feathers]: Reduce damage taken permanently from +20% to +30%. In the next 5 battle rooms, dash segment count reduction (-1) is replaced with a +1 second dash cooldown increase.
※ Charge-up mechanics are now influenced by attack speed; the charge speed attribute is hidden in the stats panel.
Bug Fixes:
※ Fix potential ground clipping issues with Golden Drum and Thunder Drum visual effects.
※ Remove the requirement to spend extra dash points for dash combos.
※ Disable knockback effects from ground spikes.
※ Optimize dash hitbox detection in diagonal overhead perspectives to resolve false hit判定 issues.
※ Fix Boss Bestiary collection failure problem.
※ Correct the [Watermelon] offering issue: The shield bonus when using watermelons fails to activate when specific Fire Soul relics are equipped.
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