Home / News / Lucky Lord: The Coin Pusher of Fate
0.7.2
Read the original on Steam ↗1. Added skill trigger count recording function
2. Fixed the issue where some monster skills did not take effect
New Features
1. Added combat class tags: Mage-type, Warrior-type, Hunter-type, Priest-type
2. When scientific notation is enabled for damage preview, hovering the mouse will show the raw value
Bug Fixes
1. Fixed UI display issues when there are too many arrows or cannonballs (UI shows up to 22 arrows and 18 cannonballs; excess remain in stock but are not displayed)
Optimizations
1. Changed game font to: Source Han Sans
Adjustments
1. Enhanced stats for orange rarity beast cards:
Red Dragon: Gold production increased from 40→60, added +5 multiplier production
Green Dragon: Gold production increased from 40→60, each alchemist provides additional +1.5→+5 multiplier
Behemoth: Added +5 multiplier production
Phoenix: Added +5 multiplier production
2. Reduced the probability of Milk Dragons providing extra action counts due to late-game action point overflow caused by excessive Milk Dragons
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This announcement was written and published by the developers/publisher of Lucky Lord: The Coin Pusher of Fate on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.