Fixed an issue where constructs could still target the Heptahydra's heads after they were killed.
Fixed an issue where Havoc's ability would not move from the Heptahydra's heads when killing them.
Fixed a crash that could occur when using bouncing projectiles such as dark orbs or the bouncing blade upgrade.
Fixed an issue where the Fabricator could sometimes display an input saying you could reroll the item.
Fixed an issue where if you rerolled an item at the recycler, you would have to move away from the machine and back for the item card to display.
Fixed some construct scaling/speed issues that could occur when using Bastion's Promotion skill.
Fixed an issue where some constructs would stop looking for new enemies if there were none at close range.
Potentially fixed a crash that could occur when using the Helix Rifle. (We think we've found the cause but haven't been able to recreate this on our end so please let us know if you see it again.)
Balance
Power Surge (Common) - Increased damage bonus from 10%->20% and increased the duration from 30s->90s.
Singularity (Uncommon) - Increased damage bonus from 10%->15%.
Brute Force (Uncommon) - Increased damage bonus from 8%->12%.
Shardstrike (Epic) - Increased damage bonus per stack from 1%->1.25%.
Storm (Ship) - Increased base ability damage from 65->75.
Ark (Ship) - Increased the base damage dealt by shock motes from 20->30.
Flash (Ship) - Increased the damage dealt by the Blinkstrike+ skill from 20%->30%, and increased the shock applied from 5->10.
Bomb-R (Ship) - Increased the locks/banishes granted by skills from 2->3, and increased the base damage of the Bombardment skill from 40->50.
Flux Cannon (Weapon) - Lowered the fire rate debuff of each level of the Quantum Burst skill from -5%->-2.5%.
Energy Blade (Weapon) - Increased the damage reduction granted by the Bladeguard skill from 5%->10%.
Frost Spear (Weapon) - Increased the base frost applied per hit bonus of the Deep Freeze skill from 0.5%->1%.