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Update notes (4th June 2025)

POOLS · Community Announcements · June 03, 2025

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We are investigating and pursuing performance optimizations with the goal of switching the rendering mode to multi-pass rendering in the future. Screen space water reflections do not have the misalignment issue when using multi-pass rendering, but it does come with a larger performance overhead when compared to the currently active single-pass instanced mode.

Thank you very much for the VR related feedback and every bit of support we've received thus far! We'll continue fixing bugs and working towards those performance improvements.

Also - VR support will be added to the Demo version hopefully tomorrow. We'll post an update about it once it is available.
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