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[v1.0.3] Patch Note
Omega Crafter · Community Announcements · May 29, 2025
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Changes
- Added a command to allow entry into a nearby Programming Shrine in rare cases where players using pre-release save data could not enter.
- You can enter by approaching the Programming Shrine and entering /enterprogrammingshrine in the chat.
- Added a command to display the current number of city tiles.
- You can view it by entering /showtilenum in the chat.
Bug Fixes
- Fixed an issue where the Japanese Style Chest of Drawers could become transparent.
- Fixed an issue where performing certain actions with a changed zoom level in the coding editor could cause the game to become unplayable.
- Fixed an issue where fishing could not be performed properly in certain areas.
- Fixed an issue where walls would not snap correctly when rotating pillars.
- Fixed an issue where the Single-Type Container could not snap to the grid when placed on floors.
- Fixed an issue where discs could not be inserted into the phonograph using a controller.
- Fixed an issue where Quick Stack could fail if there was a full Multi-Type Chest in the city.
- Corrected several translations.
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This announcement was written and published by the developers/publisher of Omega Crafter on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.