- added a new explanation field in roguelike mode, which explains what the reward symbols mean
- adjusted roguelike mode scaling to make it easier to reach satisfying reward levels
- massively reduced top end enemy spell instances, resulting in a big performance boost in situations, where neither the enemy nor you want to die quickly
- added several small performance boost for spell generation
- removed pet hitbox (so it does not block the player anymore)
- removed the option to freeze the level timer at 2 seconds, due to it causing confusion and not bringing in much benefit
- reworked the save file system in preparation for enabling save file slots
- expanded steam cloud saves to save the new slots
- added a small animation to the evolution text in the class menu
- fixed a bug where the run didn't register scores if exited through the menu before dying
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Elewar: Fused Survivors 1.3.9
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