v1.2.0
Read the original on Steam ↗- New Middle Eastern headwear at #46
- New female singlets at flesh #14-15.
- New falling animations include slumping forwards or backwards against a wall.
- More assertive AI is better at judging ranges in combat (especially with weapons).
- Swinging weapons can become entangled (relative to the "Skill" and timing of the defender).
- Alternate left-handed slap and lower slaps with either hand.
- You can stomp on opponents that are too small to kick.
- More intuitive target selection is more interested in those nearby (in the direction you hold) instead of randomly browsing through every single character, and unconscious opponents are more likely to be disregarded.
- Fixed an issue that may have caused extra controllers to not have their meters displayed.
- Needing the toilet distracts you from attacking/grappling.
- Inheriting an existing character leaves their grades intact.
- Prevented a rare inconsistency with the possessive variable.
- Dropping objects from a crouching state no longer attempts to hand them over.
- No shivering animation while sleeping.
- Joining a gang changes your costume in real-time.
- Toes are rendered properly while changing costumes in real-time.
- Water is bluer and less transparent.
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