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[Notice] Version 1.2.0 Update(Patch Notes)

PROJECT TACHYON · Community Announcements · May 23, 2025

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[Patch Summary]


New Skills, Weapons, and Items added
Adjustments to Weapons and Genetic Enhancements
Default weapon Selection feature added

[Update Details]


New Skill
[Interceptor Launch]
Deploy small interceptors that swiftly fly around, attacking enemies.
Unlock Condition: Defeat bosses 32 times


New Weapons
[Riff Breaker]
An electric guitar-shaped weapon that attacks enemies by firing sonic waves.
Unlock Condition: Defeat bosses 35 times

[Bluewing Hatcher]
A weapon that hatches flying variants and launches them at enemies.
Unlock Condition: Achieve Security Level 3


New Items
Five new items will be introduced.
The following items unlock at Security Level 15:

[Aircraft Carrier Toy]
[Bluewing Nest Seeds]
[Lightning Warhead]
[Recycling Bin]
[Flag Of Courage]

Additionally, item unlock conditions based on security levels will change from levels 3 to levels 2.


New Combat zone
A new type of terrain combat zone will be added to the [Fusion Reactor] area

[Balancing]


Weapons
[Missile Launcher]
-Rate of fire increased from 0.65 to 0.6.

[Flamethrower]
-Burn Accumulation Rate of basic attacks increased from 5 to 6.
-Burn Accumulation Rate of secondary attacks increased from 5 to 7.

[Electric Welder]
-Normal attack range increased from 6 to 7.
-Secondary attack charge speed increased from 2s to 1.5s.
-Secondary attack damage now increases per charge level.

Genetic Enhancements
Combat Genes
-[Fighting Power] and [Guts]: Melee attack damage increased by +10% each.
-[Extortion]: Credit acquisition effect increased by +20%.
-[Rupture]: Probability increased from 30% to 50%.。


Boost Genes
-[Electric Eel Scales]: Effect range increased from 4 to 4.5, damage increased from 10 to 16.
-[Endemic]: Debuff removal speed increased from -30% to -40%.

Technique Genes
-[Sleight of Hand]: Quick reload area increased by +10%.
-[Dual Sense]: Added +20% cooldown recovery when switching weapons。

Enemy Balancing
-Slightly reduced the magazine size for [MK1 Drone] and [Scrap Metal Guard].

[System]


-Workbench now includes a [Set As Default Weapon] function.
-Set your primary weapon and melee weapons as default, allowing you to start missions with your chosen loadout.


[Other Fixes]


-Fixed an issue where jumping from time to time became impossible when using the Minigun.
-Added an automatic pause and menu screen pop-up when a controller is disconnected during gameplay.
-Other bug fixes
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