Read the original on Steam ↗We have a small hotfix with fix and updates to workshop for players and creators. We also have couple of projectile behavior fixes for Mollo and Hodan.
Redid the "window_attack_pressed" change; It now only disables that variable when attempting to do a buffered reverse ftilt out of jab, instead of any time "can_attack" is disabled.
Fixed a crash when using "init_shader()" very early after reloading, such as in "draw_hud.gml".
css_update and css_draw no longer run while the character is loading or the slot is inactive.
Added the script "update_end.gml" to stages.
Bug Fix: Bombs will now properly hit himself in teams with team attack off.
Bug Fix: Made sweatwhirls only immune to projectiles instead of fully transcendant as originally intended.