Greetings blacksmiths,
With this hotfix, we are now setting the customer class-based sales system — which we introduced in version 1.6.0 — to be disabled by default.

Our initial goal with this feature was to reward blacksmiths who produce different types of weapons and to provide an incentive for doing so. However, we realized that especially in the early stages of the game, this system proved to be quite challenging. Many of our new — and even some veteran — players expressed dissatisfaction with it. That’s why we are making this feature optional with this update. With this adjustment, customer purchases will now be determined solely by the sale chance.
We sincerely thank all the players who gave us feedback and alerted us to this issue.
That said, players who do enjoy this more demanding sales system and prefer a game experience that emphasizes management alongside simulation can still enable the feature. Just go to the Settings menu and activate the Picky Customers setting!

Alongside this change, we’ve made a few other small tweaks in the game, which you can find below. Thanks again to everyone who reported these issues!
• The “Stop Hammering” label on the assembly desk has been replaced with a more descriptive message.
• Cursor color changed from green to yellow.
• General scene lighting has been improved.
• The cutting area for the large chisel on the lathe has been improved.
• Some localization updates for German, Spanish, and Japanese languages. (Thank you to everyone who reported translation issues!)
• Fixed some lighting issues in the blacksmith shop.
May your hammer stay strong!
