- Reduced explosion damage range during boss battles.
- Decreased the number of flying units in boss battles.
- Adjusted the movement logic of spikes in Phase 2 of boss battles.
- Fixed an issue where shooting mode remained active and unresponsive during story cutscenes.
- Changed a texture from an iron door to a wooden door.
- Adjusted the orientation of the volume control UI.
Bug Fixes
- Fixed a black screen error when entering the underground entrance a second time in the hotel room.
- Fixed an impassable copper pipe in a specific area.
- Resolved a freeze when interacting with a copper pipe overlapping spikes and obstacles using the mouse.
- Fixed texture issues with boxes and windows.
- Fixed the "Investigate E" UI persisting after opening a box.
- Fixed a bug where the character spawns inside a wall when returning to the hotel room later in the game.
- Addressed abnormal behavior of elevators during battery charging.