Animated speed control has been added!
The missing achievements have been registered on Steam.
Reflected when opening Achievements window. (There may be some delays!)
Balance Changes
- Item (Reworked)
Blood Tambourine: Destroys adjacent Creature. Add 2 Melody for each destroying.
- Item (Adjusted)
Lavastone: Gain 2 → 3 Blaze
Mini Mimic: Tool tag added.
Web Gloves: damage permanently increases by 2 → 3.
Graphic & UI Fixes
- UI
Additional description has been added to the Class pop-up window.
Background will now turn gray when you select the next region.
Category of the Adventurer Card will be shown as bold.
Description tooltip has been added to the Reroll Ticket.
Fixed an issue of not applying translation to Description Kindness.
In the last result window, the pop-up window disappears even if you press the pop-up window instead of outside the pop-up window.
In the option to move to the next region, the map is now not pressed before it is fully opened.
Number of skins unlocked on the Adventurer Card is reflected even if you don't press the exclamation mark.
Bug Fixes
Fixed a bug that Crude Telescope could crashes the game in certain situations.
Fixed a bug that Glime locked the option related to removal/buffering.
Fixed a bug that if you press Reroll button when you have 0 Reroll ticket, the Open All button appeared.
Fixed a bug that some Camp and Town options weren't working.
Fixed an issue that could have caused unintended clicks when clicked quickly.
Fixed an issue that the conditions for achieving Wind Whip and Twin Tails were reversed.
Fixed an issue that the game was going on in a slow state when immediately restarting the game as soon as the player got last attacked.
Fixed an issue while removing items from the camp, allowing moving on to the next scene.
Other Fixes
Enhanced stability so that you can't choose before the crossroads/animation plays.
Increased button stability to solve the problem that occurs when players click quickly.
The attack animation of the player and wolf will now play at the same time.
Time scale is now initialized in the loading screen.