New features
Hexes and Charms
Hexes are a new mechanic that affect your factory every 6 levels. A region of the factory grid will have certain parts disabled for the duration of the level. You'll be warned about what region and what factory part will be disabled 2 levels in advance so you have time to prepare!

Once you've made it past the Hex level, you'll earn a choice between 1 of 2 Charms, the other new mechanic. Charms augment sinks placed within a region of the factory giving spells new properties or changing their elemental type.

Reworked shop
The shop has been changed from 3 slots to 5 slots, and the base reroll price has been reduced but now doubles instead of increasing by 1. This change gives you more (and cheaper!) options in the early game, and also prevents reroll-spam in the late game. It also ensures that you're consistently getting factory parts instead of losing one of three shop slots from a totem/scroll.
Treasure chests
Treasure chests now spawn during combat which can be opened by standing near them and defending your position for a bit. These chests drop random rewards like sinks or money.

Splitter filters
Splitters can now have resource or recipe filters applied to them so they will always move certain resources in the specified direction.

New and re-balanced scrolls
Scrolls now have new art, roll more often, and two new scrolls have been added. The big addition here is a new scroll that allows you to move totems around the factory.
Other new things
- There is now a daily challenge mode that can be started from the character select
- New totems to discover
- New spells
Quality of life improvements
Hotkeys
There are now hotkeys for selecting factory parts that can be viewed in the new controls menu both from the main menu and while in game.
Settings during a run + new settings
You can now adjust settings like volume/effects/etc while in a run without having to quit back to the main menu. There are also now settings to reduce spell opacity and remove damage numbers to make things a little easier to see when things get really crazy.
Recipe sorting options
You can now change the recipe book to be sorted by element or assembler type.
Various visual tweaks
- All text has been adjusted to make it easier to read
- Tooltip text has been cleaned up and resized
- Improved misc effects and graphics
Balancing & bug fixes
- Balance: Recycling has been further reduced to just a flat $2 instead of doubling over the course of the run
- Balance: Various totem rarities, prices, and effects have been adjusted
- Balance: Scroll prices and drop rates have been buffed
- Balance: Various spell buffs/nerfs
- Fix: Certain totems didn't load their game state correctly when resuming a run
- Performance: Factory and combat optimizations