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The Building Planner and v2.8.1

Hero's Hour · Community Announcements · March 31, 2025

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The Release of the Homestead update went really well, overall. But the size of the update does seem to have led some parts of the update to have been done a bit sloppily. So I’m quickly working on a v2.8.1 update, currently live on the public_beta branch in steam, which I hope will assuage the transitional pains to the Homestead update.



I’ve released three small updates into the public beta during the last week, and the most recent one has the rework of the building planner to look like the above. There’s a long list of fixes, including some important performance improvements on large maps, and bug fixes to critical crashes. But a large part of the v2.8.1 update will be a rework to the rework, so to say - an overhaul to the new building planner that should make it more clear and more straightforward to use.

I know the new building planner is controversial. I still hold out hope that polishing it will make people accept and maybe even enjoy it over the old system. If not, I will be looking into options for adding an advanced map setting to go back to the old system.

It might seem strange to have had an update in the works for so many months, and then all the important work fixing issues comes the week after release. My best explanation is that I do, despite signs to the contrary, listen to feedback. Apparently hearing hundreds of people criticising my work was exactly the inspiration I needed to figure out solutions. And furthermore, I’ve received a lot of help from people posting bug reports in the Hero’s Hour discord. As the game has gotten older, fewer reports come in during the long betas. Releasing the update changes that. It’s not a perfect system - but I do want to give a deep congratulations to everyone who has helped by reporting bugs in the discord since the update went live 1½ weeks ago.

Before posting the long list of fixes for the current v2.8.1 pre-release C, I do want to share another thing I’m working on.



Those of you who read the long post about the v2.8.0 update might remember that I had a series of new Rogue town units planned for the update, but those had to be delayed. There’s still an unclear timeframe on when they’ll arrive. Meanwhile, I’ve been polishing off my aseprite and working on updating the art assets for a series of Rogue Realms units which were not quite up to snuff. So, at some point, maybe in v2.8.2, maybe in v2.9, you’ll be getting both those 23 new units, as well as updated graphics for 16 Rogue Realms units.

Anyway, here’s the update notes for v2.8.1 prerelease C:

Building Planner UI changes


Fixes and Changes


https://store.steampowered.com/app/1656780/Heros_Hour/
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