version 1.4.1, build f2c/f2d
Added/changed features:
- 64bit support
- This is aimed to solve various problems that (seem to) stem from memory usage limitation of 32bit application, such as ending sequence not starting properly, broken fonts for higher game resolution setting, Steam Game Recording feature crashing the game, etc.
- We recommend playing with 64bit version unless you have problems with it or have a specific reason to use 32bit version.
- This is aimed to solve various problems that (seem to) stem from memory usage limitation of 32bit application, such as ending sequence not starting properly, broken fonts for higher game resolution setting, Steam Game Recording feature crashing the game, etc.
- Replaced "FPS Limit" setting with "FPS Control"
Bugfixes:
- Side Scenario #1: Fixed the issue where a dagger afterimage randomly appears at the center of dance field in certain situation
- Side Scenario #1: Corrected a drawing mistake in ending sequence
- Side Scenario #1: Fixed glitchy behavior that occurs after defeating boss attack right after using Perfect Freeze
- Fixed various issues related to practice mode and Side Scenario #1:
- Decoys will no longer stay between practice mode attempts
- Stage 2 and 4 boss: Fixed the issue where camera scroll position not being reset while playing "All Attacks"
- Stage 4 Boss, Boss Attack #6: Fixed the issue where various elements of the attack lingers if you fail or choose to retry
- Stage 4 Boss, Boss Attack #7: Fixed the issue where damage resistance of the boss won't return back to normal after completing it or failing/retrying after the 2nd phase
- Decoys will no longer stay between practice mode attempts
version 1.4.1.1, build f32/f33
Bugfix:
- Side Scenario #1: Fixed the issue where the decoy's support attack that didn't hit enemy accumulate outside the screen causing problems
version 1.4.1.2, build f3b/f3c
Bugfix:
- Side Scenario #1: Fixed the CTD while playing tutorial (64bit version only)
Rumia is cute! ːyoidan_rumiaː
- tripper