V00.004.2: a hands update
Read the original on Steam ↗——————————————————————
So after after some thought we decided to bite the crunch and get a start on redoing the hands. With this update your hands are now.... HUMAN. So get your hands dirty and get on testing. We also need you all to test it as we have upgraded the engine to Unity 6.2 Alpha (6000.2.0a6) and did some changes to the rendering.
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A D D I T I O N S:
- New hand model.
- Left hand Wrist Watch (Displays time accurate to the time of the event).
- Redone hand preset hand positions on all firearms.
FI X E S and A D J U S T M E N T S:
- Unity version update to Unity 6.2 Alpha (6000.2.0a6) (This should provide a 10% performance increase for PC XR based systems, and a more consistent framerate, but as well this can cause bugs that cant be found without vigorous testing, so please report whatever you find to our discord as well as hoe the game performs).
- (Technical) physics layer changes. total redo of all layers, we might have missed a few things so please inform us if any physics based props are falling through map, or passing through other objects.... WE NEED TO KNOW ahah.
- (Technical) Code cleanup and fixes.
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yours truly,
the Chefs at Killdozer
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The Discord: Server Link
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This announcement was written and published by the developers/publisher of KILLDOZER on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.