- Story: There are now many bizarre objects scattered across the world. Together they hint at how to escape, if you can piece it all together
- Scanning: Interact with these objects by using your scanner. Scanned Objects are added to the clues screen where you can piece together their meaning
- Entity Compendium: Scan enemies to learn more about their quirks, and how to avoid them
- Bonus Tasks: Each round you’re given 3 random tasks that you can choose to complete for extra rewards
Improvements and Bug Fixes
- Single Player now has a prompt to Save Game after a round
- Single Player save data doesn’t delete itself when failing
- Emotes are now in a Radial Menu (Press TAB to display/hide)
- Improved platforming
- Dismiss controls on UI while in Menus
- ADVANCE button is now NEXT
- Flare gun now properly kills players
- Cursors on screens are now synced in multiplayer
- Load Level Selection has a header during the intro
- Wall Monsters now have an idle audio
- Room Code font changed to be more readable
- Fixed issues where abducted players were not appearing properly on the minimap
- Fixed an issue where if a player had an item equipped when the level was unloaded, that item would sometimes be invisible in their hands when a new level is loaded