Now the game will reward you with Trading Cards that can be collected to craft Steam Badges. We are also adding other community items like Backgrounds and Emoticons in this update.
General Update
Stats will no longer show for bonuses that are equal to zero for better readability;
Temporary Upgrades are slightly more likely to appear;
Temporary Upgrades can appear on the 5th wave onwards (was between the waves 10 and 25);
Whenever you reach the amount of cheese necessary to win a wave you automatically become invulnerable to prevent frustrating deaths due to unfortunate timing;
Cheese to reach the wave threshold is now added immediately upon an enemy's death, instead of when the cheese is collected by you;
Now, the 30th Wave will also grant you an upgrade;
Curse Damage will also benefit from extra damage taken by enemies;
New songs were added.
Upgrades Collection
The Upgrades Collection can now be scrolled through by clicking with the mouse.
Waves
Amount of cheese necessary on Waves 30+ decreased from 250 to 50.
Upgrades
Changes
Ammo V: Increases projectile damage by 200% of your ammo (was 50%);
Impact VI: Reduced shot spread by 30%.
New Upgrades
Star Arrow X: Your star allies can also summon arrows;
Debuff Master X: Your debuff damage is increased by 100%. Your debuff speed is increased by 100%;
Glass Heart ???: Your total amount of hearts are reduced to 1.0. Your total bonus projectile damage is multiplied by 2.0;
Unalterable Critical ???: Your critical damage is always at 300%;
Speed Transmutation ???: All your bonus movement speed is transformed into critical chance;
Silver Bullet ???: Decreases your total ammo by 99%. Increases your projectile penetration by 9876%. Increases projectile damage by 250%;
Cursed Cannons ???: Your reload time takes 2.0 times longer. Your number of shots is 3.0 times bigger.
Characters
Mr. Lucky
Swapped some skills around the skill tree;
Increases upgrade options and roll count by 1. Whenever you roll, your projectile damage and reload speed increase by 3% (REMOVED);
During the waves of number: 5, 15, 25, you gain one extra upgrade (NEW);
Increases upgrade options and roll count by 1 (NEW);
Whenever you roll, your projectile damage and reload speed increase by 3% (NEW);
Increases projectile damage by 50% (was 20%);
Increases the amount of cheese that enemies drop by 50% (was Increases movement speed by 20%);
Every 3 waves, randomly increase your projectile damage, fire rate, reload speed, ammo or critical damage by 25% (was Increases projectile damage, fire rate, reload speed, ammo and critical damage by 25%);
Increases critical damage by 50% for every rare upgrade you have (was Increases projectile damage by 10% for every upgrade you have);
Soldier
Every 3 waves, you gain 40% extra ammo (was Every 5 waves);
Increases shot number by 3. Increases ammo by 100%. Whenever you kill 3 enemies, the 2 closest enemies die (was Increases shot number by 3. Increases ammo by 40%);
Increases fire rate by 50%. Increases reload speed by 40%. Whenever you kill 3 enemies, the 2 closest enemies die (was Increases fire rate by 50%. Increases reload speed by 40%. Increases ammo by 30%).
Doctor
Your poison damage is increased by 50%. Your poison speed is increased by 50% (was Every 5 waves, you gain 10% extra poison damage);
Every 5 waves, you gain 50% poison speed (was Your poison damage and poison speed is increased by 30% and 100%, respectively);
Every 5 waves, you gain 50% poison damage (was Your poison damage and poison speed is increased by 100% and 30%, respectively);
Every 5 waves, you gain 40% extra curse speed (was 10%);
Every 5 waves, cursed enemies take 50% extra damage (was 15%).
M1C3
Swapped some skills around the skill tree;
Increases fire rate by 40% (REMOVED);
You don't get upgrades for 5 waves. After that you get 3 upgrades for 5 waves(REMOVED);
Increases knockback by 100% (was 50%);
Increases critical damage by 100% (was 50%);
Gear upgrades are more likely to appear. Gear upgrades can show up repeatedly throughout a run. Gear upgrades will grant you additional upgrades on wave 20 (was After 5 waves, you get the Gear V and 2 extra upgrades)
Replaces all your hearts with metal hearts. For every metal half heart, increases your projectile damage and your projectile penetration by 60% (was For every half heart missing);
After standing still for 3 seconds, your gain 150% increased fire rate, and 150% arrow damage (was 100% and 150%, respectively).
Mr. Shock
Swapped some skills around the skill tree;
Every 20th hit to an enemy increases your lightning damage by 1% (was Every 15th hit);
Your lightnings area damage is 100% bigger in size (was You summon 1 extra lightnings)
Increases fire rate by 50% (was 20%);
Your lightnings also stun enemies for 0.8 seconds (was for 0.5 seconds);
Your lightning damage is increased by 50%. Increases fire rate by 50%. (was 20% and 20%, respectively]);
Every 8 waves, you summon 1 extra lightnings (was Every 10 waves).
Bug Fixes
Fixed some localization issues;
Fixed a bug where Curse spread from the Curse III Upgrade sometimes wouldn't spread.