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Update Notes for Jan. 16, 2025

Breath of Death VII: The Beginning: Reanimated · Community Announcements · January 17, 2025

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Here are the fixes/tweaks that are now live since the last Update Notes post:

- Fixed collision/sticking point in southwestern part of World map
- Fixed some stat boosts (such as to MP or HP) for various equipment
- Tweak: Battles won't occur just outside towns/dungeon entrances (avoids battles occurring during map transition from World Map)
- Fix: Laser Gun wasn't piercing/ignoring defense in some battles
- Fixed display of some stat boosts that weren't showing in Status/Equip
- Fixed Dem's Fire Flurry+A, where it was requiring 12MP when should be 10MP
- Fixed some erroneous dialogue messages popping up early
- Fixed certain situations where gaps appear in ability lists, and some overwritten abilities
- Reduced frequency of "warning" dialogue in Dragonduck Lair
- In certain scenarios some NPCs could "walk away" during dialogue, this is fixed
- Fixed some ability descriptions during Level-Up, and some in battle
- Fixed some cursor movements in battle
- Fixed instances where the player could "run away" right at the end of story dialogue. This also fixes the potential 'sequence break' when encountering the Usurper/King initially.
- Fixed Sara LV22 level-up paths
- Fixed Junk Monster boss battle where it wasn't rebuilding its allies if they were defeated by Rain of Fire

Thank you!

edit: I had "2024" on the title instead of 2025. It's a new year, oop!
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