Update Notes
New Units
- 10 new units have been added.
- Various new units, such as Ice Tank, Mafia, Samurai, and Ninja, are now available.
New Synergies
- 2 new synergies have been added.
Balance Adjustments
- The maximum default deployment limit for Easy difficulty has been increased from 10 to 12.
- The maximum default deployment limit for Normal difficulty has been increased from 10 to 11.
- The attack power of some melee units has been reduced, and they now attack all zombies within range.
Recruitment
- Improved the recruitment system to reduce the likelihood of the same unit appearing repeatedly.
Supply Drops
- The spawn interval of supply planes has been shortened. Supply planes will now appear more frequently.
- Duplicate units will no longer appear in the three options of supply drops.
- The chance of obtaining higher-tier units from supply drops has been increased.
- Tier 1 units will no longer appear as rewards in Tier 2 (green) or higher supply drops.
Quality of Life Improvements
- The construction mode can now be closed using the ESC key.
Bug Fixes
- Fixed an issue where moving to the opposite direction after reaching the edge of the screen with the WASD keys was not possible.
- Corrected some inaccurate translation texts.
- Modified the retreat text for units to be distinct from the demolition text for walls.
- Fixed an issue where pausing with the spacebar was not possible while game start or rocket construction guide texts were displayed.