Thankfully, it’s not an overwhelming amount to keep up with… yet!
For this patch, we aim to lower the overall difficulty.
Additionally, our goal is to enable more diverse synergy combinations for your gameplay experience.
When paired with the previous relic patch, we believe other synergies will also feel powerful enough.
Feedback that hasn’t been addressed this time is either facing technical challenges (!) or is under internal review.
We’ll strive to implement them as soon as possible. Thank you for your support!
Major Updates
Monster Stat Adjustments
- Regular monsters' HP decreased by 30%.
- Boss monsters' HP decreased by 33%.
- Small rats' movement speed decreased by 30%.
- Regular monsters now have longer attack cooldowns.
Monster Pattern Changes
- Stage 6 Boss (Name: Moose)
- Moose’s charge attack now has a 1-second delay.
Synergy Adjustments
- The Popstar’s spotlight now tracks enemies.
Unit Changes
- The attack power of Cook Skeletons has been decreased by 20%.
System Changes
- Mouse Multi-Click Prevention
- A 0.1-second cooldown is now applied after a mouse click.
- Gold Added for Skipping Rewards
- Skipping a reward now grants 2 gold.
- Reduced Retry Floors
- Retry and restart floors have been adjusted from 7 → 6.
Minor Changes
- The Popstar's spotlight now disappears immediately after clearing a stage.