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Bone To Gather 1.2 Version Update

Bone To Gather · Community Announcements · December 26, 2024

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We’ve been carefully reviewing your feedback.
Thankfully, it’s not an overwhelming amount to keep up with… yet!

For this patch, we aim to lower the overall difficulty.
Additionally, our goal is to enable more diverse synergy combinations for your gameplay experience.

When paired with the previous relic patch, we believe other synergies will also feel powerful enough.

Feedback that hasn’t been addressed this time is either facing technical challenges (!) or is under internal review.
We’ll strive to implement them as soon as possible. Thank you for your support!

Major Updates

Monster Stat Adjustments

Comment: It seems the game was too difficult. Currently, the Demon King clear rate is below 30%!

Monster Pattern Changes

Comment: The sudden close-range charge was overly threatening. Time to pause that charge!

Synergy Adjustments

Comment: Performing just got easier! Although it may not move exactly the way you’d like.

Unit Changes

Comment: This aligns with the above updates. It’s a good opportunity to explore other synergies now.

System Changes

Comment: You won’t notice it during normal clicking. Rapid clicking, however, just got a bit harder.
Comment: Try not to skip relic rewards!
Comment: Take more shots at Moose!

Minor Changes

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