The Mac version will be delayed a bit.
- Added a warning indicator above the building, it appears if there are no raw materials or production is stopped due to overflow storage.
- A priority indicator was added above the building.

- A button was added to highlight all buildings in the city and display their number directly from the building window.

- The main interface of energy and population was slightly changed, with more expressive numbers and better placement of elements.
- Added a total electricity generation indicator (excluding batteries)
- The game no longer minimizes automatically when you click on a second monitor or switch windows with Alt+Tab.
- Fixed an issue where some buildings from the workshop were not displayed on the “ice citadel” location
- Additional optimization
- Minor corrections in the texts.
p.s. Merry Christmas and Happy New Year!