- The range of Hunter units has been increased from 2 to 3.
- The attack power of pickaxe-wielding zombies has been reduced by 20%.
- The number of some enemies in Chapter 1 on Easy difficulty has been reduced.
- The number of some early-stage enemies in Chapter 2 on Easy and Normal difficulties has been reduced.
[Bug Fixes]
- Fixed an issue where units could not be placed on empty tiles after swapping the positions of a moving unit and another unit.
[Quality of Life Improvements]
- The UI has been improved to allow players to check the battlefield while paused.
- Some pop-ups can now be closed using the Esc key.
- Players can now pause the game by pressing the Spacebar when no other pop-ups are active.
- Hints for Chapter 2 have been added.